3D Modeling & Texturing II
- Blender Project “3D High Polygon Character”
During the second part of the 3D Modeling course the students learn a new technique to create highly detailed 3D models, called sculpting, and prepare them for use in game engines, called Retopology. The highly detailed characters are created using a digital version of clay. This technique is used to create high quality models that could even be used in animated movies or 3D Printing.
Dominica Wannenburg 2015